Contains mild
spoilers.
Twenty Five minutes
in, watching Alice (Milla Jovovich) in full black leather glory leap, spin,
slash, kick and shoot her way, with sumptuous control and style through one
group of slobbering flesh eaters to another, to only finally come up against the
equally resplendent Ada (Bingbing Li) ready for another whirlwind CG cat-fight, it came to me director / writer Paul W.S.
Anderson had finally, metaphorically and literally lost the plot. One very much
for style over substance I'd noticed a general decline in actual coherent
content as the budget rose and technology caught up with his flamboyant far
reaching designs, and with Resident Evil: Retribution, he's finally reached a
new high (or low depending on where we start) in cinematic superfluous
superficial silliness. There's no attempt any more to try and provide any
rational reason for the series of high octane combat sand box set ups, no attempt
whatsoever to reign things in, and totally no remorse for any of it.
This is where I'd
normally talk about the story but honestly I could put it all down on the back
of a postage stamp. Alice, captured after the fight at the end of Resident Evil: Afterlife gets some help and escapes. That's it. Ok, I'm being a little trite, but if I
embellish, adding her escape involves traversing and fighting through a
series of connected virtual cityscapes with a vindictive computer AI throwing
increasingly absurd and implausible bioengineered opponents at her, it doesn't
make it sound any more rich in narrative. Don't get me wrong, it looks
spectacular; with grand sweeping virtual camera pans and some jaw dropping
virtual sets and ideas, it's just the endless grind of combat and gratuitous drive for
the most extravagant of set pieces on the biggest baddest scale, it just all ends up
coming across flat, and dare I say all too precariously close to feeling like a series of rehashed
scenes all done before.
The problem with with this all action approach is there's no longer any real emotional engagement,
character depth or sense of danger. Watching the now seemingly invincible Alice
plough through a set of zombies, a pair of executioners and even a gargantuan Uber-Licker
one never feels she's ever really in any trouble and the experience feels
sterile and even mundane. I'm not sure who's to blame; but whether it's
Jovovich or Anderson finally tiring of their cash cow there's a very humdrum
and by the book feel to the film as if (re)producing a series of sterile high staged action scenes with CG abandon would be good enough.
Anderson does try,
with arguably the best set of sequences of the film; a genuinely engaging
ground zero scenario played out with 'real'
people in suburbia and it is one ray of hope in the wash of tedium that the
series can be saved. Jovovich is now mum and wife and not the uber-fighting killing machine we're accustomed to, and the siege of their little safe world is the
one heart pumping moment where there's real dread and anxiety. Her movements to
desperately make sense of the whirlwind she finds herself in all the time keeping her
little girl safe, with palpably intimidating and chilling, real traditional zombies
smashing their way through her living room, is moving and utterly absorbing. Ok it's not
Alice's memory, it's those of a clone grown to research and showcase Umbrella's biological weaponry, so it's not a real part of her story any more, but it demonstrates that should Anderson ever
feel the need to return Resident Evil to its roots he could do so quite
admirably.
By now, five films
in, we understand that alongside your more identifiable fast moving Boyle-esque
flesh eaters there will be an assortment of other undead / mutant proponents
Alice and crew will have to fight. Majini zombies (the ones with the parasitical
face thingie) are back along with the executioners I mentioned, but all new are
a rather macabre army, literally, of machine gun toting, rocket launching and
chain sawing Las Plagas aka Red Army zombies who pack a real mean punch and
look like something that could have crawled straight out of Outpost. As said, the
connected biodome / narrative of Retribution grants Anderson licence to finally
play as much as he likes, so each area is filled with the rafters with all the
zombie types the series and games are known for. Yes, it's probably closer to
the games, but call me old fashioned, I liked it all better when the main enemy
simply wanted to rip into a bit of flesh and hang out in number.
An undoubted CG
showcase, cinematically Resident Evil: Retribution is off the scale with lavish
effects, perfect make-up and spectacular fighting choreography, but big dial up
to eleven effects alone just won't cut it. With a woefully superficial story the
whole film comes across as a lazy half-arsed way to include all the daft over
scripted fights he could think of, and while the story has never been central
to Resident Evil at least with the previous films it tried. The action itself
it so sterile to be uninteresting and tedious, and with no real danger, or cause for
any of, the audience is utterly unable to engage or care with what's happening.
Arguably the worst of the five, Retribution is not style over substance, but
style instead of, with a narrative so contrived and perfunctory to be an insult
to the viewer, 3/10.
Steven@WTD
I thought the first three films were decent enough, I actually enjoyed Extinction quite a bit, but the fourth and fifth ones... NOTHING HAPPENS. It's just "movie starts, and a bunch of action scenes and... film ends".
ReplyDeleteAt least in the first three, especially the third, they tried to do SOME character development, and advance some semblance of a story.
Hey Steven!
DeleteThanks for following my blog! Sorry it took so long for me to get over here. We're a little behind over here in the States! I'm not a big zombie gal, (I'm sure you'll never visit again, now!) but the fact that you gave Retribution a poor review, has definitely peaked my interested, and I will sure visit Watching the Dead on a regular basis. Seriously, Mila, you're beautiful, but a simple poster would have had more depth. I agree with you Steven. It's a wrap. Until next time...Keep those fires stoked!
Eternally Yours
Thanks for stopping by; most appreciated!
DeleteSure thing, Man. It was worth it, for sure. I dig on these pink parameciums, or whatever the hell they are. They remind of the polyps under the scope in Nosferatu. Well, except they're pink! Not much pink on the screen in 1922. lol.
DeleteI've not seen anything passed Extinction, and it sounds like I don't need to. Still, I'd let Milla Jojovich kick my ass any day. lol
ReplyDeleteNope, you certainly don't... but yes you're still right on the second point.
DeleteFunny, Brandon. Ya know, I think I'd let Milla kick my ass. haha
Delete