Showing posts with label USA. Show all posts
Showing posts with label USA. Show all posts

Monday, 2 October 2017

Here Alone - review

2016 (USA)


Contains mild spoilers.

Zombies have shown themselves to be quite the versatile narrative tool. At one end of the spectrum there's absurd farce and brainless splatter action, at the other, drama, romance and even deep philosophical discourse. Zombies disturb the natural order; they blur the demarcation of life and death, and that makes them instantly and intrinsically perturbing yet curious. In response to the scares and jumps there's always the need for disdain, ridicule and the need to reduce the threat, and it's why zombies are as equally at home with comedy and farce as they are in most gruesome and grizzly cinematic spectacular. But if we're willing to subdue the uncomfortable laughs, and turn away the horror to face the silence and darkness with sobriety, they can force us to confront what it is to be human and alive, and they can provide the perfect metaphor for some serious reflection.

Ambitious in its simplicity, Here Alone; directed by Rod Blackhurst and written by David Ebeltoft is one such attempt. It's a film that puts life, more-so, subsistence and survival at any and all cost, front and centre, then pushes from this to explore morality, relationship and hope as basic human conditions. Yet it never insults, as often films that take themselves too seriously do, by actually trying to answer the questions it poses. People are human, and humans err. We're complex, broken and driven by our own desires, wants and obsessions; and we will act irrationally, wrongly and we will be faced to deal with the consequences. Here Alone embraces the chaos of life, warts and all, and spins a survival story that presents a what-if world with brevity and honesty.

As the film begins Ann (Lucy Walters) paints a sorry figure watching her scrape mud and excrement from her emaciated naked body is a harrowing vision of survivalist truth. It's not the apocalypse from a beach front paradise, shopping mall utopia nor even safe secluded, yet barren and simple, forest shack. She's humanity stripped to the bare bones; the embodiment of sad and desperate, cold and broken. It's not shall I have the can of beans or soup tonight; it's how many beans should I have to be alive tomorrow.

Here Alone is Ann's personal story. From flashbacks to a time before the world fell to the violent, rabid zombie viral pandemic, to her own haunting journey of loss, to stark sober lessons from her husband Jason (Shane West), on survive in the wild, her story of is one of loss, redemption, and ultimately of recovery and the renewal of hope. But it's a long harrowing journey, and one more of narration and implication than ever visceral or obvious. 

In fact I think there are only a handful of scenes where the zombies actually make an appearance, and even fewer where they're actually the focus. Yet, they're actually as intense a threat, and as utterly terrifying as any zombie out there. One can point to the modest budget, and short (23 day) shooting calendar, but Blackhurst's decision to push the zombies to the periphery works extremely well. Here Alone positions the zombies as the utterly final unknown assailant, and Ann and her two eventual companions, Chris (Adam David Thompson), and his teenage stepdaughter, Olivia (Gina Piersanti) as inevitable victims. Each encounter oozes tension and dread, and each is memorable and full of impact. 

Here Alone won't be for everyone. As said it's not a horror, though there are some tense jumpy moments, and it's neither excessively gruesome nor an action spectacular. It is however a thoughtfully presented and intelligently constructed personal, intelligent and haunting tragedy that's both well acted and satisfyingly both complete and in many ways incomplete, and left open. It's a snapshot of how miserable and truly difficult life could be if the walls did actually come tumbling down, and a reminder to cherish what and who we have. Poignant and brave, Blackhurst's take on the apocalypse is bleak but captivating 6/10.

Steven@WTD.

Wednesday, 13 September 2017

Resident Evil: The Final Chapter - review

2016 (UK / France / Germany / South Africa / Canada / Japan / Australia / USA)


Contains mild spoilers.
  
Well it's been a long ride for Alice (Milla Jovovich). Resuscitated with memory loss, attacked without mercy by the scourge of the undead and their corporate overlords, then over the decade hunted and beset by all the increasingly monstrous and depraved super mutants that director Paul W. S. Anderson could conceive. She's been shot, stabbed, sliced, diced and blown from the sky. She's been cloned, watched good friends die, learnt the dark secrets of her past and witnessed the world she knew torn a sunder. To say she's due a break is an understatement but with this instalment, it would appear Anderson might just be finally letting us, and her, enjoy some kind of rest to the madness.

Over the ten years and six chapters we've slowly but surely witnessed a profound cinematic transition to style over narrative, characters, or any real attempt at substance. It's as if someone gave control of the crazy dial to a young excitable boy and then kept ploughing him with coke long after he'd definitely had enough. From a gritty, claustrophobic and earnest debut, success turned into cash, then into budget, and finally unfettered approval to bring life to the most fantastical scenes and effects, and thus did story, congruence and any concerns for character arcs, in turn, fall to the way side. Part five was the epitome of action surplus; a cacophony of battles and over the top and never-ending lunacy that failed utterly to actually be engaging or rewarding precisely because of this deficit accrued. With The Final Chapter I'd argue that while the giddy young fella seems relieved from his sugar purgatory, this is for all intents and purposes the grand finale, and as such, why is there a want to temper things now. Whilst one can see a whisper of desire to return with Alice and the entourage to Racoon City, and to the intimacy and cinematic authenticity of where and when it all began, there's too much water under the bridge; too much superficial silliness to ever really think they could.

By now we understand that it's not the gold star action and cinematic wizardry that will let a Resident Evil film down but the downtime, the moments of peace between the double back flip, the Matrix style kung-fu, or the triple barrelled shot gun into the giant toothy flying mutant of doom (I think a Kipepeo). Yet I've seen The Final Chapter come in for a lot of criticism about how it's all been cut and spliced together. Ultimately I think it comes down to personal taste, as I didn't mind the frantic and chaotic shaky cam approach; in many ways recognising it as a nod to the perils and confusion of war. The fact that so much of it was shot in near darkness however, I did, especially as Anderson to his credit does manage to return the simple un-mutated zombie back to the forefront for a large swathe of the film, and it would have been nice if we could have really seen them in all their glory.

Another recurring problem I have by now, is Alice's invulnerability. I'm all for the epic hero, the Thor or Beowulf blessed by the Gods with incredible fortune as well as strength, but as all about her fall and as buildings tumble, one never get the feeling, not for one second, that's she's actually in any real danger. The problem with winning the no-win scenario, is how do you follow it but with an equally implausible one. It's the magicians conundrum. Day one it's escaping from a box, Day 100, it's escaping from a box suspended over the Grand Canyon, on fire with a rat in your underpants. Watching Alice, yet again dancing with the big Resident Evil brute +1, or the next CGI enhanced video game inspired super boss, there's nothing really new, never any real tension and no tangible threat. Yet again, dare I say, it's all a tad stale and insipid, and no, adding another rat or maybe a cat to the pants won't ever really fix the fundamental problem.

The Final Chapter isn't as bad Retribution but that would have been a hard thing to have accomplished. At least here there is a semblance of a narrative to make sense of the carnage, even it deviates on what we've been told before, and makes a mockery of all the heroes and villains that have come together to give her a final send-off, with what in effect are short meaningless cameos. Through in truth, if anyone is really watching Resident Evil for any semblance of a coherent narrative or intelligent by this point, they're way off the mark. With action this undeniably good I'd be hard pressed to say there isn't something of merit watching Milla's perfect death bringing choreography, or any of the big picture perfect explosions; and I did find some nostalgia in the final scenes despite them ending up an insulting mockery. So as I said, better than the last, but I had very low expectations - 4/10.

Steven@WTD.

Sunday, 3 September 2017

Fear The Walking Dead Season 2 - review

2016 (USA)


With Season 2 and the group forced to flee a ruined Los Angeles up in flames, it's back to more familiar The Walking Dead ground. I say ground; as led now in part by Victor Strand (Colman Domingo), a single minded entrepreneur for want of a better word, the group are actually out seeking misadventure and intrigue on the high seas.

Setting the heroes on a boat and not on land was an inspired writing choice differentiating the series at the earliest opportunity from the mid-country claustrophobia of The Walking Dead. That being said the narrative is the same; with the companions dealing with increasingly maladjusted and dangerous situations, all the while picking up the skills they'll (some of them) no doubt need to survive into seasons 3 and 4. I say some; not everyone is made for the end of the world, but it's not as obvious as before, with all characters more closely vying for ineptitude and naivety.

The first eight episodes very much take over from the first series. Theirs is a discrete road (ok boat) journey of discovery; both literally to Mexico, and metaphorically, as they're actually forced to come to the conclusion that the shit-show is real, and there's not likely to be some magic paradise at the end of it. It's good post-apocalyptic drama, well presented and written, though now, out of the apocalypse into the post-apocalypse the characters aren't quite enough to keep things feeling as original or fresh. The journey being a tad too linear and the trials and douchebags on the way a tad too familiar. Then just as I was starting to worry, bang!

Whatever the reasons for what appears to be the huge injection of confidence and cash, the second half of Season 2 literally explodes in scope and ambition. Scattering the characters and their aspirations across a suddenly complete and city full of communities, power-play and danger, Fear The Walking Dead turns the dial up a notch and the results are stunning. The Mexican city of Rosarito and its surrounding area makes a great playground for the characters and also differentiates itself from The Walking Dead, with what appears to be lower population density; and hence fewer zombies, and an entirely different culture and landscape. The Americans too are the outsiders, itself creating a new dynamic in the story.

I've always been surprised how quickly and efficiently zombie survivors adjust to bashing in skulls and sticking sharp things into eyes and ears. One minute it's doing chores or revising for a mock history exam, and the next it's slicing and dicing like a seasoned killer; and to say the group's young'uns Alicia Clark (Alycia Debnam-Carey), Christoper Manawa (Lorenzo James Henrie) and aforementioned Nick haven't adjusted to the bloodshed would be an understatement. Then again, stories are told by the victors; those that did survive for them to be told. Just mulling over my own existence and all the coincidences and wins that would have to have occurred to each and every ancestor, however big or seemingly insignificant, is it not plausible that the survivors of zombie dramas such as this, could be as capable, or fortuitous as they are? Take Nick; the guy who stuck poison in his veins in Season 1, and the guy who thought he could walk with the zombies. The odds of him not only surviving all the things thrown his way in both Seasons, let alone come out of it all with a girl on his arm, is astronomical and it could almost be too glaring; too incredible; yet Fear the Walking has the feel of a great epic and it doesn't seem too much at all.

Finishing Season 2, I feel here is a show that's finally found its confidence. With a more expansive playground and seemingly larger budget the already well developed characters have found their post-apocalyptic strength, and yet still haven't succumbed to the despair and resignation that seems to be main ongoing trait for Rick and his gang. Also, yes, other humans did once again rise to take centre stage, and that's a small pity in my mind, but it's still top tier zombie story telling with huge promise and mammoth potential - 8/10.

Steven@WTD.

Saturday, 2 September 2017

Fear The Walking Dead Season 1 - review

2015 (USA)

2015 20th Century Fox Home Entertainment Blu-ray R(Free)

Contains mild spoilers.

Say what you will, as to whether AMC and Robert Kirkman should have ever gone ahead with yet another unapologetic heavy post-apocalyptic zombie drama at a time the phenomenon was beginning to show signs of consumer fatigue. Then also perhaps overlook the rather trite moniker. The fact that we have got yet another big budget and meticulous zombie spectacular, no less, right back to the beginning, with all the confusion, discovery and false hope this brings, is a joy to behold. Where-as it's big brother is now nearly a constant slog of dark and bleak, but no less agreeable, with other humans the increasing major threat, it's refreshing to have the zombies once again front and centre. Also whereas Rick and the gang are now, with their years of weary survival drudgery, most definitely the definition of the walking dead, here it's still early days and, though yes it's not exactly all the fun of the fair, optimism is still tangible and ok, and the walking dead are still the ones with the gnashing chops and lumbering shuffle.

This again is not to argue that it's some watered down teen sideshow; a Return of the Living Dead Part II. It's just that this is still a world where it's ok to have inner moral conflict; where maybe people can be given the benefit of the doubt and perhaps strangers should be welcome with open arms rather than be suspected of owning an automated cannibal murder factory. Ok, for Travis Manawa (Cliff Curtis) and his extended family, innocence won't last forever and by midpoint second season the same cynicism and, some might say, realistic sobriety has finally made its point and been taken on board. But I get ahead.

The Walking Dead didn't go right back to the beginning. It started with the apocalypse in full swing, and the dead out numbering the living a fuck-tonne to one. Fear doesn't just fill in the missing weeks, but goes one further, back to the minutes and hours most people thought things might still actually turn out ok (cue the laughter).

First time it was to see whether the cable audience would take to prime time zombie horror, and with its record cable audiences and Golden Globes, we know how they did. This time, I'd argue the six part teaser / trial was to see, first off, if people were ok with more of the same, and second if people would take to more disjointed and delicate, but more realistic and normative characters, and with a tighter, more insular family driven story.

Rick Grimes was, from the start, the gun toting, self-reliant larger than life comic book character and his companions and nemesis on the journey complemented the excessive story telling that became such a phenomenon. Without the comics central to the narrative, writers Kirkman and Dave Erickson present, with Fear, quite the different, more subtle, to start with anyway, world. If we're honest, from Rick to Shane to Daryl to Michonne or even The Governor, characters had identity tied to role and purpose. Yes there's character development, but true to its roots it's more caricatures with either something to offer or some deep flaw.

The Manawa / Clark family immediately offers something different. There's quirky dynamics, unspoken tension, complicated logistics and everything you'd expect in a modern mid-American family set-up. Ok, it helps to secure the characters before everything's extreme and everyone's under pressure, but even looking to The Walking Dead's flash backs, it's not hard to argue there's far more depth and ambiguity to the relationships even in these earliest moments. I don't think I was alone in taking some time to warm to them all; Travis was a bit stiff, Madison Clark (Kim Dickens) too sullen a matriarch and as for the rest I struggled to remember names or what they were really for; and it was precisely because they weren't as discretely defined.

It was Nick, (Frank Dillane), the brilliantly cast son of Madison who broke me though. The difficult junkie drop-out, and first to witness the return of living dead, is perhaps the gateway drug, easily type-cast, his demonstrable nuance as he deals what he's seen, and struggles with what he should do, amid his heroin come down craziness, and the way this permeates through the family brought everything together. I stopped seeing the characters as isolated identities but as social and broken beings and it all came to life.

Fear also packs the zombie punch, delivering all the highly polished horror goodness we'd expect from the now seasoned production team. The end of the world is brilliantly crafted and by the end of the series perhaps I grasped the Fear bit of the name I initially frowned upon. The undead are scary again, even on their own. They're not yet, anyway, just the obstacle, the problem to solve, but the unknown and incongruous other. They're also in this first series a temporary devastation; because of course things will get better and return to order. The world has yet to fully fall and the full consequences are yet to be grasped by minds that are clearly not ready to process such information. And it's engaging, surprising, both heart-warming and despairing, and utterly enjoyable as one would expect - 8/10.

Steven@WTD.

Tuesday, 15 August 2017

Bride of Re-Animator - review

1989 (USA)


Contains spoilers. 

I've no doubt that in Herbert West's (Jeffrey Combs) mind, he really isn't such a bad guy and all the slap-dash and irresponsible murder, carnage and surgical mischief is justifiable when the goal, to unearth the secrets to life and death, is so monumental. Watching the blood flow, the body parts mount up, and new increasingly nightmarish mutations come to life, one might not fully side with his calamitous unethical scientific methods or agree with his health and safety record, but one really can't help but love him for all the chaos he brings.

Brian Yuzna's Bride of Re-Animator; the sequel to the glorious dark, bloody and riotously inappropriate Re-Animator couldn't really fail. Ok, that's not strictly true but, as with Evil Dead and Bruce Campbell, just casting Coombs as the same irrepressible and eccentric West, and fashioning another slap-stick b-movie with cohesive yet equally eccentric side characters, vulgar and unnecessary bad taste skits and a hokey story to surround him, was sure to work. And despite some small missteps; mainly the result of what Yuzna tells of limited pre-production time, the film is undoubtedly another huge success and a worthy successor.

The film opens with an explosive flashback then flash forward to events eight months after the Miskatonic Hospital massacre that ended the last film in a highly memorable magical b-movie maelstrom of death and chaos. West and his companion cum enabler Dr. Dan Cain (Bruce Abbott), the only survivors, are following up their unethical experiments, now in the safety of the Peruvian jungle with the front line of civil conflict as cover. There stay is short lived however, but long enough to set the scene and inform us that West has certainly not learnt from his mistakes. Then with another flash and a bang we're all back to Arkham and the place of their earlier misadventures, though by now the hope is that everyone has forgotten the carnage, and moved on...

West carries on his highly questionable experimentation with Dr. Cain fully on board with the promise he can somehow bring his late love Meg back. West's nemesis Dr. Carl Hill (David Gale who begged to be part of this sequel), now a severed head, is reanimated by a rather too curious pathologist (Mel Stewart as Dr. Graves), and begins his singular mission to seek revenge. The story ticks all the b-movie boxes; an increasing implausible and insane story, eccentric characters getting more stressed and desperate, and an abundance of excessive and unnecessary blood, guts and carnage, with Coombs, the meticulous conductor always the centre of the storm. And while one can understand, and almost forgive much of the collateral damage that results from West's fight with the established scientific world, forced as he is to work on the fringe where norms just can't apply, it's harder to argue the case for someone who just wants to tie an arm to a dog or a leg and bring it to life just to see what happens, whatever the consequence. It's these scenes that solidifies West as the larger than life personality and defines Re-Animator as an exceptionally good bad-movie rather than an average to rotten bad-one.

Yuzna isn't one to shy away from a bad taste idea, however disturbing, and in Bride of Re-Animator increasingly bizarre surgical experimentation is free to come to the screen however off the wall the idea. From twitching feet, to bat wings sown to a head, to a finger and eye-ball homage to every great disembodied hand since Thing, watching for each new increasingly unfettered experimental monstrosity is as much a part of the experience as the story. Also for the most part they're all perfectly realised, given the low budget, with enough sinew and blood to cover the cracks; and though not perfect; it's eighties, it's b-movie and cracks are all part of the charm.

I'd be hard pressed to describe West's creations as zombies in any traditional or even contemporary sense. If anything these Frankenstein's meat slabs intimate of life returned; of consciousness, id, ego and will all back alongside breath and a heart-beat. It's b-movie mumbo jumbo of course; of primordial ooze extracted from the amniotic sac of the cuzco iguana and stuff about consciousness not residing in the brain but any of the tissue but the short of it West has found a way of reanimating flesh; the rest doesn't have to make much sense. There is enough ambiguity, and some of West's lesser successes, and remnants from the first film, certainly appear zombie with decay, mindless behaviour with hints of hunger and violence, and towards the end of the film appearing to be controlled by the will of another, all in good old pre-Romero Caribbean style. I'd also be hard pressed to say any of West's returnees are exactly corpus-mentis.

If I was to nit-pick, it could be argued the story is a little disjointed; more a mash-up of sub-narratives and ideas that happen to overlap rather than a grand singular story. It's also under critique rather light on substance with many of the more excessive and memorable scenes rather throwaway and unnecessary from a narrative point of view; included, the b-movie aficionado would argue for the shits and giggles, but for the cynic, perhaps to fill and because gore always sells. Still, they do fit with the insanity and as said they're really just as integral a part of the whole experience as the increasingly incredulous plot. Bride is another riotous Re-Animator chapter allowing both Coombs and the supporting ensemble to shine. With a lively, whimsical sound track and good pacing, it's perfect goofy, excessive and shocking b-movie entertainment, and this new Arrow Blu-ray release; packed with every extra you could hope for, does everything it can to bring it to life - 7/10.

Steven@WTD.

Friday, 3 March 2017

Legends of Tomorrow S2 Ep4 'Abominations' - review

2016 (USA)

Watched on Cable TV.

Contains spoilers. 

I'll start by focusing on the whole show Legends of Tomorrow; the bastard stepson of the DC's two successful TV series  Arrow and The Flash, and why I'm continually concerned and confused as to why I watch it. Ok, it's not all bad but Greg Berlanti, Marc Guggenheim, Andrew Kreisberg, and Phil Klemmer's time travelling, fantastical and increasingly preposterous action / adventure / buddy / romance spectacular misses the mark way too many times to really ever provide a satisfactory scratch to the in vogue super-hero itch. In many ways doomed to failure, as laden with all the characters deemed superfluous from the above mentioned series, and having a core narrative that is laughably incoherent, the series requires of the viewer a near infinite reserve of perseverance and tolerance for what is in reality scant reward. The writers have also managed, against all the odds, to cobble together a narrative that makes both a man hit by speed-force lighting, and the playboy turned invincible archery bad-ass of Starling City look reasonable and believable concepts with the viewer expected to suspend disbelief to the point of insanity to get anything from it at all. As said, if it wasn't that I feel somewhat invested in the universe I really wouldn't be able to handle the levels of schlock at all.

'Abominations' itself plays out like an average Syfy channel / The Asylum tongue in cheek zombie direct to tv spectacular. Effects are good, the zombies are coherent to the established walking dead trope, and the time travelling troupe's meddling in the civil war undead apocalypse is every bit as self-referential and both deferential and at times glib as you'd want. The team pick up a time aberration, head back to save General Ulysses S. Grant, and as usual somehow fudge their way through to a half-arsed conclusion that saves the day but leaves the larger war; a struggle with the tired and second-hand Flash and Arrow's Eobard Thawne and Damien Darhk across time to find the spear of destiny (the one that stabbed Jesus on the cross); more than hanging. As a discrete episode while it's probably above par it's still really just more Legends of Tomorrow filler, all rather formulaic and strained. As a cheap zombie hour it's not all bad as the undead are presented confidently and the acting is more than up to the job. I guess it all depends how much you liked Abraham Lincoln vs Zombies - 4/10.

Steven@WTD.

Tuesday, 7 February 2017

The Girl with all the Gifts - review

2016 (UK / USA)


Contains mild spoilers.

Just when I was starting to think the modern zombie love affair was over, all bar the bell, along comes a film (and book) that just for a moment reminds me that all might not be lost. With a clear, brave and original vision, great determination, and exquisite competence, The Girl with all the Gifts instils hope, and acts as to remind, if we needed it, that the zombie is a timeless metaphor, reflective and responsive to the fears of each new generation and both malleable and submissive to always be open to change. It's that admission that The Walking Dead post-apocalyptic survival slog, and the jaunty, flippant and entirely throwaway zombie-comedy might not be the only games in town; that rehashing the same narrative, or telling the same joke with minor cosmetic change might not be the only way to draw genre fans back time and again. Yes we're reliant yet again on brave independent film makers with a modest budget but maybe what with all the critical acclaim there's always the chance some of this fearless and avant-garde spice will rub off on the big boys; and also I for one would be happy for keen enthusiasts to once again take point even it does mean the number of films released takes a massive hit.

Okay; perhaps I'm guilty myself of going overboard whenever the next shiny new zombie story arrives, as British director Colm McCarthy's zombie's look and feel borrows heavily from Danny Boyle and the 28 Days Later phenomena. Also the story, without spoiling too much, of a new hybrid / evolved species potentially rendering the old extinct and redundant, shares more than few parallels with I Am Legend. Yet there's enough ingenuity and nuance in the weave performed by writer M.R. Carey, and more than enough skill and style in its transition from words to picture that I'm happy to overlook any complaints of imitation or derivation. Anyway; aren't there really only seven stories in the world?

Glen Close may be the name that grabs the box office headlines but it's 12 year old Sennia Nanua as Melanie that will certainly garner all the acclaim when the dust has settled. Her portrayal as the innocent, bright eyed but ultimately cursed inmate is nuanced and faultless, and contrasts perfectly with the cold, stark utilitarian lead scientist Dr. Caroline Caldwell played by Close. Along with sympathetic and intensely conflicted teacher Helen Justineau (Gemma Arterton) and hard line Sgt. Eddie Parks (Paddy Considine) they perfectly capture the absurd, contradictory and desperate end of the world moral maze the story presents them with. Melanie is a human / zombie aberration torn, not born, into the world from infection in the womb. She shares the same vicious hunger to kill and eat, and yet she's also born with not just cognisant and rational thought, but perhaps, and this is the journey for both us, and the characters, the ability to control it.

Us zombie fans can be awfully annoying at times; stubborn and dogmatic that there's one way to do something; there's one zombie and he's dead, slow and Romero's prodigy. I still see pointless debate as to whether Boyle's not dead but infected are somehow not zombie, as if pulse alone dictates deadness forgetting that zombies were around and breathing well before the undead movement took them as one of their own and Romero finally applied the final death-nail. McCarthy's 'hungries' are vicious, flesh eating, fast, extremely dangerous and alive. They're also, and this is defining trait, utterly devoid of the humanity and more importantly self-awareness and cognisant empathy that made them who they were. They're rabid animals; actually worse; they're destructive entirely reactive automatons driven by insatiable hunger and nothing else. So they have a pulse? So what. McCarthy also isn't afraid to shock and disturb by presenting the zombies with a brutality that reinforces the no-win quandary those enforcing the imprisonment and experimentation are actually in. 

The Girl with all the Gifts certainly does better when the story sticks to the confines of the bunker / school, and the contrasting and clashing moral maelstrom of fear, necessity, desperation rubbing up against those small slithers of hope born from love and believing in the human condition. The action once the compound is breached and the group are forced to set out across the stricken over-run wasteland still shows signs of flair and originality, never content to becomes another derivative zombie survival yarn, yet it won't be what the film is remembered for. The Girl with all the Gifts is that shining ray of light in unending darkness, both as a narrative trope, and also as innovative and thoughtful movie in a plethora of mediocre. I loved it and perhaps the cinematic zombie might be quite safe after all - 8/10.

Steven@WTD.

Tuesday, 13 December 2016

Pandemic - review

2016 (USA)


Contains mild spoilers. 

Pandemic, subtitled Fear the Dead has a lot going for it. A gritty, broken and desperately cruel post-apocalyptic world. A complicated and some-what original zombie threat that at times is nail-bitingly scary. A sturdy performance from a cast full of recognisable faces. And a beautiful crisp clean transfer and audio track thanks once again to my European neighbours (though why I'm increasingly reliant on the French, German and Dutch for a Blu-ray version of a film deemed merely DVD worthy for the UK is frustrating to say the least.) Under the helm of director, and co-producer John Suits it's a low budget film that holds it surprisingly together with an energetic first person perspective (POV Point of View) approach that doesn't unravel, and a fearlessness to go outside, with wide, expansive shots and play with huge crowds of extras all at once. It's hard to put a finger on quite why it all doesn't quite work what with all the fine ingredients, and why the final result is when all is said and done, a tad tedious and dare I say quite forgettable.

Rachel Nichols plays Lauren Chase a CDC doctor, separated from her husband and daughter but one of the few who made it into the militarised safe zone. Though more than a little green she's given command of a small team and tasked to head to a school on the far side of Los Angeles to test and hopefully save eighty-nine survivors, and investigate why the crew sent before failed to return. The rest of the crew comprise of Gunner (Mekhi Phifer - Andre in Dawn of the Dead), the captain and muscle, Wheeler (Alfie Allen  - Theon Greyjoy) the driver and Denise (Missi Pyle), the navigator. 

It's all there; hindering their mission are quite the assortment of increasingly desperate and surprisingly well organised survivors, hordes of semi-psychotic crazies, and full blown terrifying zombie-demons you wouldn't wish on your worst enemy. Each stop on the groups little tour of downtown LA is full of suspense, action and ultimately maiming and killing, and yet it's also all rather derivative with much of its punch tamed by an aura of invincibility that seems to follow Dr Chase and troupe like a contrived guiding hand. Our heroes are crept up on, grabbed and jumped; and yes I know, small spoiler, they don't all survive, but watching wave after wave of crazy ultra-violent mad men and women chase, surround and swarm the group only for them to yet again make it clear by the skin of their teeth tests credulity and reduces the intensity fat too easily and far too early.

Then there's the infected. Suits really fleshes out a city in turmoil and the multi-faceted zombie threat; yet combined with the seemingly predetermined danger, and their varying contradictions, the many encounters which to begin with are pumped and explosive, soon deteriorate to feel rather forced, and even bewildering. The narrative too suffers from questionable decision making; none more so than going to all the trouble of presenting a dead city with empty streets full of carnage, and a desperate last ditch attempt to find some, any survivors; then suddenly having them drive past swatches of homeless vagrants; one of whom I swear was drinking coffee, with not a mention that they should perhaps stop and enquire how they were doing?

A lot of thought and effort has gone into the films zombie infection, fleshing it out with depth and subtlety. Rather than a generic The Walking Dead binary position Suits has contrived a five phase degenerating condition and made it central to the narrative. It starts rather safely with Level 1 and flu like symptoms and Level 2 and haemorrhaging, before level 3 and black necrotic blood, diminished mental capacity, confusion, and enough extreme aggression to fashion the threat needed for all this to be a thing. But it's levels 4 and 5 where things get interesting. Just when things looked like they couldn't get any worse level 3 patients suddenly go into stasis, hibernating with an extremely low heart rate. Then it's level 5 after some god awful demonic transmutation and it's bonies from Warm Bodies or the vamp-zombies from I Am Legend, and utterly inhuman and genuinely terrifying. The bulk of the action involves the group evading and combating the infected pre this final mutation; they're varying positioned crazy and confused; some desperate for aid, others increasingly violent and random, with even an odd bit cannibalism I think shoe-horned in as some clumsy zombie homage. They're all good; well presented and perfectly choreographed but I would have liked to have seen the level 5's a bit more prominently positioned and introduced a little earlier as their impact certainly elevates the film and once introduced it's hard to go back.

Pandemic has a lot going for it but ultimately struggles because of a few small decisions and characters that offer little to no reason to either empathise with or get behind. Also, John Suits, having managed to do the hard bit and get the first person camera view point to actually work, possibly over eggs it, with scenes that seem overly contrived to take advantage of the success, and as mentioned a zombie threat that gets too close too often only to impossibly be beaten back. An awfully bleak world, an apocalyptic shit-storm; there's certainly a place for films that truly paint the end of the world in a manner where there's no silver lining and it's good to see directors and writers shun the current, and cheap trend to align zombies with lighthearted and flippant. A high-octane zombie horror that's not afraid to bare its teeth, and definitely worth seeking out for a throwaway evening; but also struggles to ultimately hold it together or stand out - 6/10.

Steven@WTD.

Tuesday, 6 December 2016

The Sky Has Fallen - review

2009 (USA)


Contains spoilers. 

Sure, writer, director, producer, chief cook and bottle washer Doug Roos's passion project has its faults; I'd bet my bottom dollar Roos himself could easily provide a list of all things he'd want to improve or change, and sure there are better dark and brooding; for a frivolous zom-rom-com this is certainly not, zombie horrors out there, but I honestly challenge anyone to name me an independent no budget fully-fledged feature with as much character, attention to detail, originality and honesty. The Sky Has Fallen is testament that indie passion and vision, combined with stubbornness, tenacity and energy can produce something that easily holds itself up to far grander and more entitled efforts. At a time when the zombie movie scene is awash with cheap and lazy, that honourable and sincere little gems like this still make it through the quagmire gives genuine hope.

If you're one that believes a true post-apocalyptic landscape would be far from an introverted paradise and self-indulgent playground then The Sky Has Fallen could well be your wet-dream. Roos paints a world of misery, brutality and insufferable despondency. I'm a genuinely glass is half full kind of guy but faced with this alien / zombie nightmare, where the danger isn't just being bitten and going rogue but possibly facing an eternity of the most depraved Hellraiser torture; if you're lucky; I really don't think even I'd be able to muster any positivity or hope. Fortunately it's not down to me though, as Roos has Lance (Carey MacLaren) and Rachel (Laurel Kemper) two strong and driven characters who do seem up for challenging the status-quo and saving man-kind.

The Sky Has Fallen is a zombie film quite like no other. If I were to make connections I'd argue there's a European continental esoteric and ambiguous, yet deeply unsettling vibe akin to Fulci and his Gates of Hell trilogy. Then there's Barker's Hellraiser parallel; of paradigm-disrupting monsters visiting Earth for some gratuitous and sadistic fun and frolics. Then it's still all zombie and a western homage to the Japan's Versus with dozens if not hundreds of slow shuffling and insatiable dead falling to exacting and perfectly choreographed samurai sword-swinging and gun-toting precision. And if all this isn't enough it's a powerful character driven melodrama with forceful performances that resonate and move.

If an airborne pandemic with 100% effectiveness leading to the total downfall of mankind wasn't bad enough, it seems it was merely stage one. No sooner have the few immune survivors started to adjust to a new world alone without the love and support of friends, family or any form of coherent government or society their grieving is brought to an abrupt end by the arrival of real perpetrators; black cloaked, mandible wielding, mind controlling, zombie-fashioning sadistic little shits that seem to see humanity as nothing other than their next meal. And I mean to say this in the same way a cat views its dinner; for as much as our consumption is important, it would also appear sadism is an integral and important part of the process. Whether they're aliens, demons, transdimensional parasites, like their sinister, emotionless barbarism, not understanding or controlling the whys and wherefores all aids the brooding, deeply unsettling atmosphere. Again for a film with under such financial pressure, the handling and screen presence of these masters is fabulously realised, as are the zombies they create and control. And again as we'd expect much of the slicing and dicing is off camera and more intimated than realised, but Roos hasn't held back with some truly awful and appalling (in a good way) and highly effective make-up and close-ups that encapsulates his undoubted fetid and utterly depraved vision of hell on earth.

Ok, I did feel some of the moody and indulgent conversation and reflection did repeat itself and drag proceedings. I also felt whilst brilliantly realised and deliberately shocking, the film did somewhat lose its aesthetic soul with perhaps one too many perverse and gratuitous torture / murder scenes. It's ironic that the Ultimate edition I watched, with eight additional minutes of tinkering over the 2009 release might actually now itself be in need of edit. A fabulous passion project I'd far rather talk about for all it does right though, rather than its inevitable occasional stumble. The world needs visionaries that break moulds and its genuinely inspiring, against the hum drum and mediocre, that films such as The Sky Has Fallen are brought to fruition. A powerful and resonating film that captures the honest and meticulous vision of its own inventor and investor it's a film I can truly recommend, and fully deserving of all the indie plaudits it collected - 7/10.

Steven@WTD.

Thursday, 17 November 2016

Zombie Killers Elephant's Graveyard - review

2015 (USA)


Contains mild spoilers. 

Let's talk apostrophes. We all get it wrong from time to time, especially when writing, and thought and creativity is more engaged, than say, any desire to satisfy the minutia. It's not Elephant's Graveyard; it's the whole romanticised idea that elephants would collectively travel to some mythical single location to gasp their final breath; there's more than one. It's a small thing I know, but this small lack of attention is quite indicative of director and co-writer Harrison Smith's low budget zombie effort. For as taken as I was with the refreshingly modern and airy look and feel, and enamoured with the highly emotive characters and their story, I couldn't quite shake off all the small niggles and warts that combined to spoil the party. 

So who are the zombie killers? Well, they refer to the rag tag assortment of young waifs and strays tasked with protecting the isolated and fenced town of Elwood. Led with ruthless utilitarian zeal, Elwood under the leadership of Doc (Brian Anthony Wilson), an ex-military medic, has survived the fervent zombie contamination that has taken hold of the planet. For six years, under the sub-command of Seiler (Billy Zane) these young adults have foraged, hunted and risked life and limb outside the safety of the compound to provide for the rather religious and insular group of lowlifes, who as we will discover, would be only too happy to thank them with a bullet to the back of the head should situation or occasion, like not keeping ones space tidy, demand.

For a world ravaged by a multi-species zombie contamination, where society has collapsed, resources are scant and general subsistence has regressed to something akin to the stone-age you'd think people would have better things to do than paint ball or spread malicious rumour because it goes against rather wonky religious ideals. Yet that's what Zombie Killers Elephant's Graveyard is primarily about. It's not a tense or shocking survival thriller but a highly emotive character driven soap-opera where the very real zombie threat plays second fiddle to odd politicking and strange, almost sociopathic adherence to a disjointed dictatorial ideology; and though, as I've stated, it was genuinely refreshing to engage with something with a different take on post-apocalyptic living, it just didn't come together.

I won't spoil the Elephants' Graveyard bit save to say for an ingenious twist on a well-known mythit wasn't the worst idea I've seen, and certainly garnered some much needed zombie attention just when it needed it. It's a symbolically extreme and audacious idea and that's ok. Unfortunately it also marks the point the film starts to fall apart as if there's a sudden shift in narrative to one where anything goes, and coherence no longer matters. Rather than using it as a tool to pull the surrounding narrative together, this tsunami of madness acts as a catalyst for characters to acts out and the story to descend in to farce which was all a pity.

It's a parasitic, toxoplasmosis pandemic that's intimated to be of Proterozoic origin and has been thrown through time with fracking. In a candid and refreshingly glib post-zombie contemporary monologue which opens proceedings, we learn despite the best will of the uniting world, its swept mankind aside without mercy and this small band may well be all that's left. The some slow / some fast zombies are reasonably made up and realised, as would be expected in 2015 and though there's been an attempt to imbue them with fear, it all rather fails due to their rather comic spasmodic gait. As is now staple, it's the derivative bullet to the brain to stop them though as said, with their seemingly unlimited ammo and firepower it's not them one really needs to worry about. 

I can see what Smith was trying to do, and though the contemporary drama wasn't without charm the post-apocalyptic dystopia has fashioned characters that perhaps are just that too emotionally naïve and hyper-realised to feel plausible or congruous. There's an over simplification; a soap-opera immaturity and though Zane leads a cast who do adequately with what they have, all too often their characters behaviour comes across too extreme; either passive or otherwise, to believably carry the story they're central too. Sure I can understand someone contracting the virus, which Doc confirms with a blood sample, being evicted, and sure I can believe some bastardised reasoning, broken norms and twisted values and even eviction for seemingly minor indiscretions, but ruthless lieutenants more than happy to equate said eviction with totally detached murder is all a bit much. It's also all rather hampered by a convoluted soap-story which staggers in a rather derivative manner for an hour, only to spiral rather absurdly, in a way I'd more associate with The Asylum, to an unexpected, hectic and chin scratching finale, that again, doesn't do anyone any justice. So, certainly interesting, entertaining and reasonably well shot, this low budget zombie TV look and feel melodrama isn't nearly as bad as reviews would lead you to believe, but also doesn't particular deliver the cohesive, authentic post-apocalyptic character driven experience early signs hint of - 5/10.

Steven@WTD.

Friday, 11 November 2016

Bowery at Midnight - review

1942 (USA)


Contains spoilers.
  
Bowery at Midnight is a dark film and I'm not just referring to the multitude of night-time outdoor, and basement scenes that combined with the grainy monochrome print make it hard to discern exactly what's going on. Bowery at Midnight is a dark film with psychopaths, double lives, indiscriminate murder, and we've not even got on to the resurrection of the dead. It's also not often I make the case that I'm not entirely sure what the zombies bring to the film other than a mechanism to turn the rather bleak ending into something altogether more cheer-some for those leaving the theatre.

Bela Lugosi may have received the bulk of his fame / infamy from his portrayal of Count Dracula both on stage in the late 20's and then in its big screen namesake in 1931, and then later when Ed Wood rather infamously pulled him from his drug induced oblivion in the late 50's. During the 30s and 40s when avoiding being typecast he starred in many unique films demonstrating both his unrecognised versatility and without question his star talent. In Bowery at Midnight Lugosi plays Professor Brenner by day; an erudite confident psychology professor with doting wife and nice house. By night he assumes the role of Karl Wagner, a philanthropic soup kitchen owner, known for his unconditional kindness and no-questions policy. What his wife, students and those unfortunates he helps aren't aware of, is he's also a double crossing, jewellery robbing, sociopath who takes a huge perverse pleasure in destroying people's lives; and Lugosi is terrifyingly convincing.

Writer Gerald Schnitzer and director Wallace Fox have fashioned quite the intriguing, intelligent, coherent and yet deeply disturbing story of deception, murder and mayhem. Lugosi as Wagner uses the soup kitchen to spot vulnerable young men who might be open to highly illegal but immensely profitable night time skulduggery. Then once the deed is done, with their skills no longer required he, or his right hand man, then kill the fellow leaving him at the scene; not just as one would think, as a way of decreasing the split, but as is revealed subtly over the movie, because he enjoys it too. As he tires, or begins to distrust his lieutenant, they too are replaced and then with the blood still warm he heads home, as Brenner, to his wife (Anna Hope) with gifts and apologies for being up all night researching his next book.

While I've been rather disparaging of the zombie element of the film, taken in isolation I'm rather taken with how Fox has presented them. Dr Brooks (Lew Kelly), a written-off old quack as well as caretaker of both sides of the soup kitchen has seemingly dedicated his spare time to bringing the dead back to life. It's medicine and science and there's no voodoo or magic which is something in itself given the year it was penned. They're also a hard one to define as they're never the focus appearing only as background to the basement action scenes. They're back from the dead, so alive and not undead, but up until the final scene, which I'll come to, they do appear docile and compliant, and not exactly cognisant or the way they were before. Then there's the way Brooks keeps them locked in a room below the basement, refers to them as his pets, and when they're called upon they're unreservedly violent, tearing, metaphorically, into Wagner as the net closes in on his crime spree. The final scene I mentioned? Well to take the edge off a story where the perpetrator does finally get his just deserves, but on reflection has ruined a lot of people's lives by killing an awful lot of loved ones, Fox ends with the resurrected back as their old selves, as if nothing's happened. It's a contradictory couple of minutes I didn't much care for; totally out of place coming as it does, straight after the savage zombie beat down that really should have ended proceedings.

Bowery at Midnight is first and foremost a crime-drama, a suspense driven thriller; and a rather successful one. What it isn't is a horror, supernatural or otherwise, and it's certainly not a zombie film. If anything the resurrected victims of Brook's nefarious schemes are the one element that threatens to break the coherence, in danger of turning a truly dark, subtle, intelligent, and utterly engaging exploration of one man's detached morality, into a bit of farce. Not only is the throwaway idea of an old doctor on his own discovering a way to resurrect the dead incredulous, but more importantly, it tries to remove consequence and impact from the death and destruction graphically witnessed. Bowery at Midnight has moments that are truly evil and raw, Lugosi's performance as an over confident and out of control serial killer is remarkable, and I really don't want to see its resonance minimised for the sake of some silly resurrections and a happy ending. This all being said, and maybe because I'm conditioned to see corpses walking about, I was able to distance myself from the distractions and marvel at what the film does do right, which is an awful lot. A remarkable piece of war time cinema I'll certainly be returning to - 7/10.

Steven@WTD.