Showing posts with label Australia. Show all posts
Showing posts with label Australia. Show all posts

Wednesday, 13 September 2017

Resident Evil: The Final Chapter - review

2016 (UK / France / Germany / South Africa / Canada / Japan / Australia / USA)


Contains mild spoilers.
  
Well it's been a long ride for Alice (Milla Jovovich). Resuscitated with memory loss, attacked without mercy by the scourge of the undead and their corporate overlords, then over the decade hunted and beset by all the increasingly monstrous and depraved super mutants that director Paul W. S. Anderson could conceive. She's been shot, stabbed, sliced, diced and blown from the sky. She's been cloned, watched good friends die, learnt the dark secrets of her past and witnessed the world she knew torn a sunder. To say she's due a break is an understatement but with this instalment, it would appear Anderson might just be finally letting us, and her, enjoy some kind of rest to the madness.

Over the ten years and six chapters we've slowly but surely witnessed a profound cinematic transition to style over narrative, characters, or any real attempt at substance. It's as if someone gave control of the crazy dial to a young excitable boy and then kept ploughing him with coke long after he'd definitely had enough. From a gritty, claustrophobic and earnest debut, success turned into cash, then into budget, and finally unfettered approval to bring life to the most fantastical scenes and effects, and thus did story, congruence and any concerns for character arcs, in turn, fall to the way side. Part five was the epitome of action surplus; a cacophony of battles and over the top and never-ending lunacy that failed utterly to actually be engaging or rewarding precisely because of this deficit accrued. With The Final Chapter I'd argue that while the giddy young fella seems relieved from his sugar purgatory, this is for all intents and purposes the grand finale, and as such, why is there a want to temper things now. Whilst one can see a whisper of desire to return with Alice and the entourage to Racoon City, and to the intimacy and cinematic authenticity of where and when it all began, there's too much water under the bridge; too much superficial silliness to ever really think they could.

By now we understand that it's not the gold star action and cinematic wizardry that will let a Resident Evil film down but the downtime, the moments of peace between the double back flip, the Matrix style kung-fu, or the triple barrelled shot gun into the giant toothy flying mutant of doom (I think a Kipepeo). Yet I've seen The Final Chapter come in for a lot of criticism about how it's all been cut and spliced together. Ultimately I think it comes down to personal taste, as I didn't mind the frantic and chaotic shaky cam approach; in many ways recognising it as a nod to the perils and confusion of war. The fact that so much of it was shot in near darkness however, I did, especially as Anderson to his credit does manage to return the simple un-mutated zombie back to the forefront for a large swathe of the film, and it would have been nice if we could have really seen them in all their glory.

Another recurring problem I have by now, is Alice's invulnerability. I'm all for the epic hero, the Thor or Beowulf blessed by the Gods with incredible fortune as well as strength, but as all about her fall and as buildings tumble, one never get the feeling, not for one second, that's she's actually in any real danger. The problem with winning the no-win scenario, is how do you follow it but with an equally implausible one. It's the magicians conundrum. Day one it's escaping from a box, Day 100, it's escaping from a box suspended over the Grand Canyon, on fire with a rat in your underpants. Watching Alice, yet again dancing with the big Resident Evil brute +1, or the next CGI enhanced video game inspired super boss, there's nothing really new, never any real tension and no tangible threat. Yet again, dare I say, it's all a tad stale and insipid, and no, adding another rat or maybe a cat to the pants won't ever really fix the fundamental problem.

The Final Chapter isn't as bad Retribution but that would have been a hard thing to have accomplished. At least here there is a semblance of a narrative to make sense of the carnage, even it deviates on what we've been told before, and makes a mockery of all the heroes and villains that have come together to give her a final send-off, with what in effect are short meaningless cameos. Through in truth, if anyone is really watching Resident Evil for any semblance of a coherent narrative or intelligent by this point, they're way off the mark. With action this undeniably good I'd be hard pressed to say there isn't something of merit watching Milla's perfect death bringing choreography, or any of the big picture perfect explosions; and I did find some nostalgia in the final scenes despite them ending up an insulting mockery. So as I said, better than the last, but I had very low expectations - 4/10.

Steven@WTD.

Thursday, 28 July 2016

Wyrmwood (Road of the Dead) - review

2014 (Australia)


Contains mild spoilers.

It just goes to show what be achieved with a bit of ambition, a lot of effort and no excuses. Writer and director Kiah and writer and producer Tristan Roache-Turner's high octane, highly-styled Mad Max meets Night of the Living Dead is not just a triumph of independent film making but easily one of the most refreshing, vibrant and original zombie films released in the last few years. With meticulous attention to detail, both the script and film's composition provide a tight, and believably personal zombie experience presented in a hyper-real, hyper-violent, audaciously confident comic book style. There's probably a name for the cinematography adopted by the brothers; akin as it is with the aforementioned Max Max, Travis's Dredd, and going back even further the Matrix trilogy; but with erratic and unique use of speed and angles they've successfully applied the formula, producing a film that feels compellingly modern and fused with energy, yet evocatively disquieting and uncomfortable. 

One of the ways Roache-Turner's story telling works is to keep everything tight and localised, and yet also allude to a further reaching, possibly global level catastrophe, without resorting to derivative radio and television reports. It's clever and something a cosmic, earth-affecting event such as the meteor shower used here allows; and maybe something Romero wasn't given enough credit for back in '68. Also like Romero's Night of the Living Dead the whys and wherefores are also deliberately vague. The meteor shower is Wormwood the great star from John's Revelation, summoned from the Angel's third trumpet call to make bitter a third of all the water on Earth, bringing death to mankind. Then again it could just be some freak virus or bacteria infecting all but those whose blood type isn't A negative. Either way, it doesn't really matter; there's now a great airborne infection, and only if you're lucky enough to find you're immune, and you're also able to survive the fact the person next to you isn't then you're good. Barry (Jay Gallagher), car mechanic and our hero is; unfortunately his daughter and wife aren't.

One can't help but see the parallels with Mad Max. The broken hero in a broken world; fundamentally decent and nice, yet forced towards increasingly violent means and methods just to survive. There's also the cars and his mates as Wyrmwood is both a road movie and buddy one. Teaming up with Benny (Leon Burchill) and Frank (Keith Agius) they fashion a good post-apocalyptic vehicle and a quickly fashioned, yet touching, temporal and authentic understanding with one another. They then head out, first with the plan to survive, then later to rescue Benny's sister Brooke (Bianca Bradey) who in the nearby town of Bulla, Victoria is having quite the adventure herself.

Wyrmwood's zombies are gnarly, gritty and every bit the modern post Romero / Boyle gut-muncher; docile by day, ferocious by night and in quite the numerical ascendancy they really do pose the threat. As much as Roache-Turner's have adhered to the template however, they're not averse to having a little play. The whole day / night cycle is driven by the fact that zombie's blood and breath have become for want of a better phrase, the Earth's new fossil fuel; at night they keep the energy-juice to power themselves and during the day they kind of power down, with it allowed to leak out allowing others to capture it to say fuel engines and whatnot. Put like that it all sounds quite the ridiculous and far-fetched array of b-movie ideas yet Kiah and Tristan have the respect and talent that the viewer feels he or she is with the characters discovering and unveiling in its natural course; things are never forced with obvious or insulting exposition. I've not even mentioned Brooke, Queen psychic zombie and her ability to warg (Game of Thrones) / borrow (Discworld) into and control the slightly less cognisant dead yet; but safe to say again her abilities feel a coherent part of the new world as plausible / implausible as idea of the zombie itself.

Whilst hard to fault; Roache-Turner's exquisite debut is not completely without fault. In my opinion the Doctor and the military goon squad are all played a little faceless and their motives a little too unfathomable. Also with a post-apocalyptic narrative that wasn't yet into its second week I couldn't quite come to terms with a character quite so eccentrically sadistic, flamboyant and well, unconventional. These interludes rather than cementing a coherent world vision, tended to act as distractions, diversions and even though they were always entertaining and disturbing, in a good way I felt they could have been handled better. It's a small nit-pick, and I don't want to use it myself to distract from what is a sumptuous riotous pummelling-paced thrill ride. Wyrmwood stands out as a breath of fresh air in what is becoming quite the stale cinematic wasteland. For a reported $160,000 what Kiah and Tristan Roache-Turner have produced is quite magnificent; especially given that there's no redundancy; not a single wasted shot or surplus moment. With zombies and effects that would still be commended if they have ten times the budget, a tight well-crafted, minimalist script and narrative with actors who unanimously do it justice; it's a labour of love that deserves every zombie fans full attention - 8/10.

Steven@WTD.

Wednesday, 17 February 2016

Practical Magic - review

1998 (USA / Australia)


Contains spoilers.

What? The Sandra Bullock, Nicole Kidman oestrogen fuelled whimsical nineties Wicca rom-com? The one with an ancient hereditary curse, husbands who die young leaving broken hearts and orphan girls with the often poor choice in boyfriends? That's the one. Okay, I was probably very much like you are now, a year or so ago, and despite owning this DVD the best part of fifteen years, and doing this here zombie thing, I'd always shrugged off the idea that it might be worth another look, even if the z word is on the back cover. Well enough is enough, as one, Jimmy Angelov (Goran Visnjic), said poor boyfriend of Gillian, the more feisty and independent of the Owens sisters (Nicole Kidman), does die and is resurrected as something dark and wicked, and two, and I'm not going to hide this, I've always held rather a soft spot for this flick.
  
Practical Magic is the story of condemned and thwarted love. Two hundred years ago, Maria Owens is exiled with her unborn child after a failed execution on the count of her being an active witch and her neighbours being judgemental and ignorant arseholes. When the father and her lover fails to show for the rescue, she throws down a curse so that she shall never know love again, only such was the heartfelt strength of her sorrow and anger that after she died it failed to lift, instead transferring down and condemning her bloodline forever. Jump forward to Gillian and Sally Owens (Sandra Bullock), two orphaned girls with the gift, forced to live with their Aunts Frances (Stockard Channing) and Jet (Dianne Wiest) after their parents too, succumb to the Owens curse.

Well, the girls grow up, they learn the craft, Gillian runs off to party, play and frolic with the sort of boys a good Christian mother wouldn't be happy about and Sally, the more down to earth stays and has a go at making house with all the dire consequences one would expect. This set-up is charming, the characters coherent and inviting and the world the perfect mix of real and magical; of a society full of intolerance and prejudice underpinned by fear, and by that fantastical belief that darkness can always be vanquished by the light of love. But what has this got to do with Zombies?

Well, Gilly's love of 'wrong 'uns' eventually catches up with her in the guise of Transylvanian heart-throb Jimmy Angelov. Not just into drinking, drugs and debauchery, Jimmy also has a bit of an obsessive compulsive disorder for keeping the object of his desire very much in check, both emotionally and physically. Out of her depth, Gilly calls on her deep bond with Sally, Sally comes to her aid and before the night is over they manage to poison Jimmy, resurrect him then kill him again. It's never a good idea to bring someone who's previously really tried to hurt you back to life, especially with the additional caveat they're going to come back even darker, but that's what the girls do. Jimmy, in his initial Zombie form, actually doesn't hang around long, mere seconds, before being dispatched again but he's definitely not the fully compos-mentis Jimmy that was alive, albeit very drunk, earlier that day. 

It's Jimmy, in his second Zombie form, that's occupies the most screen time and is arguably the more interesting. Though is he really a zombie? Though dispatched for the second time his spirit remains and it's neither happy or at rest. At first a nuisance he soon becomes quite attached once more Gilly, literally, and the story becomes one of possession, exorcism, and banishing lost souls and evil spirits (albeit in such a way to bring the townsfolk together, lifting the ancient curse, finding Sally her true love, and bringing harmony and love to all mankind.) I know I've previously stayed away from the subject of possessed souls and zombies; that of a person with their will suppressed, and another non-corporeal will imposed and in command, but in many ways it warrants that the question be asked. Back before Romero when zombies were New World, voodoo and mind control it was merely will over another to do as they commanded that justified the z moniker; and in many ways how is this different, other than the will is of someone / something specifically not of this world. Suffice it to say I don't think it's time to start to adding every possession film to the list just yet; there's a traditional and contemporary idiom that dictates what is or isn't zombie and I need to tread carefully. Here though, with an actual zombie a few moments earlier I do, finally, feel safe to at least include the film and touch on the subject.

Yes Practical Magic is slushy, romantic, emotional, does attempt an uplifting 'and they all lived happily ever after' moral finish, complete with lively country soundtrack, and you can watch it with your children (though some of the bringing back from the dead and possession stuff is perhaps a little much for little ones). Yet it's confident and successful in all that it sets out to achieve; harmless, fun, entertaining and full of feels. Practical Magic is in my opinion an exceedingly joyous way to spend an hour and a half of your family friendly time; that is as long as your black, cynical and miserable heart, or what's left of it, still has room - 8/10.

Steven@WTD.

Monday, 23 November 2015

Zombieworld - review

(2015 Anthology with some original content)

2010 - 2013 (USA / Spain / UK / Canada / Australia)


Not a movie, but a collection of varied quality 2010 - 2013 zombie shorts mashed together by a rather strained news-reader narrative. Presented by Dread Central these 11 short films have nothing in common other than their gut munching brothers and sisters, so some credit should be given that there's something to tie them together at all. Also Bill Oberst Jr. as Marvin Gloatt does a half reasonable job portraying a reporter deteriorating to a zombie bite with a script almost always lacklustre and overreaching.

I've reviewed each film separately. Some are good, some are bad, most are average. As an overall product I feel hard pushed to recommend it as the great shorts can be found independently and other than Adrián Cardona and David Muñoz's audaciously excessive duo Fist of Jesus and Brutal Relax I doubt any would be watched a second time. Still promoting amateur zombie film making is something I feel should be rewarding so I'll be kind - 5/10.

Steven@WTD.

Shorts in order shown: 

Dark Times

2010 (USA) 5 mins

Rather formulaic first person shakey cam short that leaves the viewer scratching his or her head. Why were so many people near the power plant that late at night? Why doesn't he stop filming? Why is there a guy dressed as Father Christmas and why when he's a zombie does he spit his food out rather than consume it? (Ok I'm being facetious as we know the actor just didn't want any of the gut-a-likes in his mouth.)

These cohesive wrangles aside Dark Times is a reasonably competently put together little bit of apocalyptic carnage that just tries too hard to not only stop and think (see above), but too hard to cast off the derivative accusation it surely wears. I can understand writer / director's Peter Horn and Jared Marshall's fear and could even get behind some of the genre-play, especially the first person transformation, casting aside its, again, disjointed feel, but by the finale it felt they'd given up any desire to remain cohesive or consistent at all, and it suffered for it - 4/10.

Fist of Jesus

2012 (Spain) 15 mins

Okay, where to begin with the silly little gem. Blasphemous? Most definitely, though with tongue firmly in cheek and no real desire to offend ala Monty Python etc. Excessive? Off the chart with perhaps only their previous gore-fest Brutal Relax or Dead Alive (Brain Dead) coming close. Yes it's also prosthetic madness but with such little regard to reign things in, whether it's spinal cords beings ripped out or heads being popped, the comic anti-realism just adds to the insanity. Finally, any good? Yes, it's quite the riotous ride, though perhaps it does actually go on a tad too long allowing me to finally apply the phrase gore-bore; after thinking it up years ago. Another Adrián Cardona and David Muñoz must watch, but for all the wrong reasons - 7/10.

How to Survive a Zombie Apocalypse

2010 (USA) 23 mins

Over-all a highly stylised pop-culture bit of zombie fun that manages to blend story and comical narrated instructional video cohesively and engagingly. Split into segments, something Zombieworld takes advantage of to spread it across its presentation, some are distinctly better than others and sometimes the humour misses the mark, but overall it's a highly engaging little romp. There's a play with genres from people who obviously understand post-zombie cinema and it's a recommended throwaway bit of fun - 6/10.

I am Lonely

2011 (UK) 8 Mins

A brief flirt with action quickly turns into a six minute mildly amusing, utterly throw-away one-man ramble. Chris (Matt Prendergast) spills out the annoying diatribe of self-obsessed irreverent nonsense to his dying house mate and whilst I can respect what they were trying to do it's just not all particularly funny. A tight little play; it's not bad in what it's doing; I'm just not sure why anyone would have done it in the first place - 3/10.

Dead Stop

2011 (USA) 5 mins

A great little ground zero short. Tense, gripping and dark, this to the point zombie footage-cam flit fits a lot into five minutes, even managing a pervasive hint at a larger problem. Very good and would love to have seen something bigger from director Tommy Woodard, who went on to become location manager on such series as Fear the Walking Dead, 8/10.

Home

2010 (Australia) 12 mins

A short survivalist film playing with isolation, loss and grief in the Australian Post-Apocalyptic outback. Jaimie McDowell staggers lost and confused mourning the loss of her would be husband between one gut muncher and another fully occupying the empty barren tundra. An average composition if we're honest, that even manages to drag out a bit. Moody, indulgent, and a bit up its own behind, it's still tight, well performed and shot - 4/10.

Dead Rush

2013 (Canada) c. 12 mins

A mixed bag shaky cam short from Director Zach Ramelan. Full of energy it's a wild little zombie survivor chase that's interesting and engaging yet entirely throwaway. There's a nice little twist at the end but for the most part it feels like a cheap thrown together / made up as it's going along student project, with mates acting as a favour rather than a calling - 4/10.

Teleportal

2010 (USA) 2 mins

A one gag throwaway short; but one that actually works. An idea played with in Demons 2, though reversed here; but we'll let it go, as it's so well put together, brutal, straight to the point, and delivers. A delight - 8/10.


Certified

2012 (USA) 9 mins

A delightful and charming rural 1950's zombie tale in the Creepshow / Tales from the Crypt vibe. It's postman Frank Nuttell's (Thomas Garner) first day on the job and he's soon intently embroiled in the sad tale of a young girls lost father and brother to a mining accident, and a mothers forlorn denial. Writer / director Luke Guidici's little yarn works, is well performed and delivers a great punch line which I won't spoil - 8/10.

Brutal Relax

2010 (Spain) 15 mins

Another truly eccentric zombie silly from Adrián Cardona and David Muñoz. A silly a show-case for excessive violence, it's audaciously over the top and really if we're all honest, just an excuse to fit as much gut ripping, bone splintering, head exploding and blood spilling nonsense into fifteen minutes as possible. Also if we're honest, I'm only reviewing this as it appeared on Zombieworld as I don't think the sea-lizard-creatures from the black lagoon are actually remotely zombie. Still, it's breath-taking relentless fun, and doesn't quite get as gore-tedious as their subsequent Fist of Jesus; also José María Angorrilla provides a lead role performance I'll never forget - 8/10.

Marathon Apocalypse

2013 (Canada) 2 mins

Entirely throwaway short zombie chase, followed by nice clean CG narrated zombie global pandemic intro video. A promotional video for the Montreal zombie run event, it did its job, but is entirely too lightweight as an entity in its own right to really pass any kind of meaningful judgement; still, it is quite a nice atmospheric 30 second chase - 4/10.

Friday, 28 March 2014

Damned by Dawn - review


2009 (Australia)


Contains spoilers.

It would feel a bit mean to be too critical of this earnest, atmospheric horror indie. The build-up is strong, the acting half decent, especially the girls, and the narrative interesting and reasonably coherent if one doesn't think too hard about it. All in all, writer and director Brett Anstey has fashioned a competent little horror story with an original hook and has demonstrated enough talent in his directorial abilities, to warrant future larger budgets. Unfortunately where it does kind of fall apart is exactly due to said lack of experience, finance and perhaps lack of confidence in the good old low budget mantra, to keep things tight and that less is sometimes more. There's a little too much forced exposition at times, the story is strong but does end up rambling, losing its plausibility, and the brilliantly built up, evocative and subtle atmosphere and effects does head a bit too much into b-movie territory where ambition should have been tempered.

Claire (Renee Willner) with her boyfriend Paul (Danny Alder) has returned to the old family farmstead after receiving a mysterious old urn through the post and has learnt from her old da' (Peter Stratford) and younger sister Jen (Taryn Eva) that Nana's not well. Now, it's hard to pick who's most to blame for the events that unfold that evening as Nana (Dawn Klingberg) takes her final breath. On the one hand Claire does push the Banshee that appears, to herald her passing, off the balcony impaling her and thus committing her family to death and eternal damnation. But on the other hand Nana has had nearly seventy years to prepare for the events that would unfold and has done a damn fine job of not getting everyone up to speed. Either way; a curse on the O'Neills line means that on their passing, a Banshee will appear, wail quite a bit and everyone should leave her alone. What they shouldn't do, under any circumstances, at all, absolutely not, is interfere, accost her, or say, push her off a balcony. Ooops.

The Banshee, or "woman of the sídhe" or "woman of the fairy mounds", is a female spirit seen as an omen of death and a messenger from the underworld (thanks wiki). With bloodshot eyes from crying out for centuries the 'keener' or fairy woman, according to Irish legend, appears in a white gown to lament (Irish: to wail) the passing of one the six great Gaelic families, of which the O'Neills is one. Played by Bridget Neval she's mysterious and frightening, her wail unearthly and harrowing and her appearance is haunting and coherent. Like many films that begin with an old legend the writer / director soon decides to deviate from folklore however, and that's probably where the film starts to also deviate from plausibility and starts trying a tad too hard.

I've now read quite a bit about Banshee's (at least two articles) and everything so far fits. The thing is, and I do understand the need for artistic embellishment in film making, I've not really found much reference to an army of the undead being awoken and her going on a blood fuelled rampage should her wail be disturbed. After being re-killed the undead spirits she summons from the ground are skeletal which is ok, as I can go with the fact they've been buried a long time. They all also seem to have scythes to wield which again I guess is fair enough, as they were probably farm hands. The thing I couldn't really get behind though, was the fact they were flying. It's jarring, a bit daft looking, and it's made considerably worse with the poor CG and effects that make them about as coherent and cohesive as a brick in a yogurt. Admittedly they're not that much more artificial looking than the bonies in Warm Bodies or even the zompires in I Am Legend but they're so jarring in a film full of subtlety and nuance that they come very close to breaking the whole illusion on their own.

Zombies? They're reanimated skeletal remains under the control of the Banshee so probably not in any strict sense. Paul however, back as a staggering cockroach infested corpse out for revenge most definitely is, in a revenant kind of way anyway. The sister too makes a return, albeit extremely briefly, gurgling blood in a zombie way and even the grandmother makes a reappearance as a possessed Evil Dead / Exorcist potty-mouthed cantankerous old hag (though she may have been like this before she was damned). There's lots of ideas and it all looks good and helps the film entertain but if I'm honest it feels a bit thrown together as if with twenty minutes to fill they weren't quite sure how to deliver the shocks they'd been building towards.

I liked Damned by Dawn. I actually watched it twice, and even enjoyed it more the second time. It's competent, has some great build up and scares and an interesting premise that's well played around well with. The plot does meander and lose its way somewhat, but the central story arch does get back on point and it does hold interest. Anstey certainly has an eye for suspense and build up if not necessarily the ability to deliver on it. Constant corner of the eye, shadow, snapshot imagery and the subtle and clever use of sound deliver a truly spooky experience and I found myself often cowering behind a cushion or momentarily bereft of skin, and if he could have kept to what he undoubtedly does best all would have been well. The thing is, ultimately when it comes to delivering on all evocative teasing, the big action scenes feel tragically forced, immodest and even a little incongruous. They never not deliver; it's just things never feel quite right. Would I recommend it? Sure, why not? You'll be promoting low budget horror production and you'll be in for a well-produced jumpy hour and a half's fun; just brace yourself for hover-zombies, 5/10.

Steven@WTD.

Wednesday, 26 June 2013

Undead - review

2003 (Australia)


Contains spoilers.

Now I first watched this six months ago at a time I hadn't the time to pen my thoughts. Here we are now with the time and inclination to do just that and I can't remember a single thing about it. I think that in itself probably says quite a lot.

It's Berkeley, a small town in Australia and the summer of 2002. Local beauty pageant winner René (Felicity Mason) is hitching a lift away after losing her late parents farm to the bank after defaulting on her payments, when they are forced to stop as the road is closed. Obviously a nod to Night of the Living Dead, the cause of road closure accident was a meteorite shower which has the added side effect of turning the citizens of the town into, duh duh duh! You guessed it undead killers.

First off, it's safe to say it's a very silly film with tongue firmly in cheek though out, and obviously takes a lot of influence from zombie spoofs such as Dead Alive (Braindead) and The Return of the Living Dead. The zombies, and their victims for that matter, are comical blood-sponges with the ability to be sliced, smashed, crushed and dismembered with ease and imagination, and the whole premise of aliens, meteorites, acid rain, abductions is all as daft as it sounds.

After escaping her first zombie encounter René finds herself holed up with local hero, bad-ass, whack-job, poor shooting Marion (Mungo McKay) who also happens to be the only guy that seems to know exactly what's going on. Joined at the cabin and fallout shelter by an ensemble of characters including the hilarious foul mouthed police chief Harrison (Dirk Hunter), they soon find themselves under siege without food and water enjoying the same over the top conflict we've come to expect when a group of disparate survivors are forced together in an extremely tense situation.

The zombies are your traditional brain eating, shambling critters we've come to cherish and like many of its less serious contemporaries they regularly groan exactly what they're after; Brrraaaiiiiinnnnsssss. They're capable of taking some pretty heavy punishment and are only put down for good with the a good old heavy trauma to the head which our band of heroes seems incapable of ever doing early on.

It really can't be overstated just how eighties the film feels. The music, the special effects, the hammy characters all come together with the ridiculous story to create something truly daft but at least its intentional. The worst zombie films are those that achieve this effect whilst trying to be earnest and serious but despite how bad the film is it's never really quite bad enough; which might sound strange. 

There's also the change of pace with thirty minutes left on the clock, almost forgetting that it was a zombie farce with a change of style, scale and even seriousness as if Spielberg with his Close Encounters hat on had suddenly decided to take over. It's as if they suddenly realised they had a hundred times the budget and needed to spend it, or they didn't like the film they were making so decided to shoot and append another. It's all rather odd, not bad per-se but not what I was expecting, at all; oh and this all drags on way too long.

So, all in all it wasn't as bad as I'd insinuated in my opening line. It's problems come from the fact it neither does anything particularly new or noteworthy and it goes a bit too off tangent with a third to go. It is however camp, gory, over the top and fun on occasion; I did like the spade in head guy, but it's easily beaten on all these fronts by other more notable efforts, especially as already stated, Jackson's Dead Alive. So there you go, as I've said, not bad, not good; easily forgettable, 5/10.

Steven@WTD.

Tuesday, 25 June 2013

Resident Evil: Extinction - review

2007 (France / Australia / Germany / UK / USA)


Contains spoilers.

Well, here we go again. In the opening scene Alice (Milla Jovovich) wakes dazed, confused and once again dressed like the day she was born. Adorning her trademark red dress and black boots that are carefully laid out for, she finds herself in familiar territory faced with deadly obstacles from the past. Successfully past the crisscross laser room of doom with the reflexes of a cat, everything seems normal she's in control and ready to kick ass, then bang! She's dead. Enter two scientists and her body is tossed out onto a pile of identical doubles in the middle of a fenced up desert compound with instructions from head Umbrella scientist and all round general bad guy responsible for the previous instalments Nemesis program Dr. Sam Isaacs (Iain Glen) to take a blood sample so they can go again.

Yes we're back in writer and producer Paul W. S. Anderson's pop-corn, adrenalin fuelled mind full of zombies, apocalyptic-viruses, secret corporations, mutation and mayhem for a third instalment.

It's now five years since the t-virus outbreak and the Earth is dead, mankind are on the verge of extinction, what rag tag people that have managed to stay alive are surviving on the edge, moving from place to place seeking whatever scant resources they can. Even the Umbrella organisation, headed by Albert Wesker (taken directly from the video game franchise and played by Jason O'Mara) are struggling with dwindling food supplies and are pinning all their hopes on the good Dr. Isaacs to find a solution. However with the failure of his plan to domesticate the zombies; captured in a brilliant scene paying obvious homage to Bub from Day of the Dead, all his attention has returned to the aforementioned Project Alice.

Meanwhile the undead are everywhere; they've assumed total control of every built up area and despite five years show no sign of weakening and fading away. One such group of survivors on the verge of death from a t-virus Alfred Hitchcock-esque birds attack, and coincidently containing previous heroes Claire Redfield (Ali Larter),  Carlos Olivera (Oded Fehr) and L.J. Wayne (Mike Epps) are saved by the now evolved tremendous psychic ability of Alice but in doing so she gives away her position to Umbrella.

Directed by Russell Mulcahy, Resident Evil: Extinction is once again highly stylised and full of spectacular and relentless action and combat sequences. Gone is the now claustrophobic feel of the first two films, the first in the tight confines of the Umbrella compound, the second in Raccoon City. Resident Evil: Extinction has our heroes traversing the vast expanses of the Mojave and Vegas now half returned to the sands of the desert. It oozes atmospheric and evokes the feeling of expanse found in films such as Mad Max.

Say what you will about Paul W. S. Anderson's approach to zombie cinema, especially when held up against more political, satirical, intelligent or funny endeavours, but it knows what it is trying to do and how to pack a punch. And while it may fail to compete with the highbrow and the lowbrow genre has to offer it excels in the pop-corn niche it has carved for itself. Anderson's zombies are relentless, quick and nasty, as is Alice's speed at dispatching them. Her constant spinning, shooting and leaping as she slashes monster after monster with unnerving control and poise is high octane stuff and if I'm honest brutally entertaining. With a big budget they also managed to capture some of the largest undead gatherings I've seen on film though I couldn't help but notice the uniformity of the zombies during several of the fight scenes as if there were only ten or so masked actors, all the same height and weight who needed do the job of fifty. Maybe I missed a point somewhere that they were zombie clones but I doubt it... But I'm nit picking.

Okay it has its daft zombie-mutant-super-monster hybrid boss fight again and the whole psychic stuff turning Alice into a bit of a Jedi is a bit daft but it's true to the video games and keeps the adrenalin pumping. I'm well aware it's not for everyone but I'm always happy for a bit of leave the brain behind entertainment now and again. Compared to the first two; it's definitely safe to say it's more of the same but that's not a bad thing in my book. Within it's own series though it has still managed to forge it's own distinct identity and voice and felt fresh. Films like this make me happy, 8/10.

Steven@WTD.