Contains spoilers.
There's (zombie)
films to drink beer and shout along with, there's films for screaming, cowering
and recoiling from; there's comedies, parodies and musicals, and there's even the
odd delight that, at a push, could make it to Netflix and chill. Zeder aka
Revenge of the Dead as it was re-titled a few years later for a US home video
audience that needed a more noticeable title isn't really any of the above. It's
an odd little number; a thinking man's zombie film anomaly, with nuance,
sophistication, ambiguity and a dialogue and narrative heavy story. It's also
not really like anything else save maybe Dellamorte Dellamore with its surreal
dream-like approach to the veil of death; or maybe Pet Sematary with the same
penchant for macabre spirituality, subtle, minimalist yet disturbing
presentation, and story full of dubious and detached morality.

Zeder refers to the
late Paolo Zeder; an occultist and hierophant who posited that the world was
dotted with ancient places of antiquity and power called k-zones. Forged
through great acts of spirituality and death, these hubs act as permanent zero-state zones where
binary boundaries like life and death become blurred and insubstantial and thus of
great interest to those with the money, curiosity and moral duplicity to
exploit. The film begins in one such k-zone, a flashback to 1953 and the
unearthing of Zeder by cult member Dr. Meyer (Cesare Barbetti) who uses the
psychic prowess of his protégé; the young naïve, innocent and quite unwilling
Gabriella (Veronica Moriconi) to track down the physical corpse of perpetrator
of recent grisly murders. Thirty years on it's an old abandoned children's home, now abandoned unfinished hotel near the necropolis of Spina and the burial of Zeder's
own neophyte and spiritual successor Don Luigo Costa (Aldo Sassi) that has
both the death cult, and increasingly obsessive Stefano's focus.

Inside a k-zone death as a concept is unbound from any expected linear or normative paradigm. So while the zombies, when they do eventually make an appearance, can and do walk about as much a murderess flesh eater as the next, they're also simultaneously buried and very much deceased. Also detached from the confines of both their actual corporeal home, and any absolute conditions like space, they're able to appear appear and disappear seemingly at will. There's also an almost playful manner in which they view those constrained with living; an exuding confidence and power akin to a cat with a mouse. By now our brains have almost come to accept the traditional zombie; by constraining it with semantics and understanding; with viruses, possession or aliens we're not quite as scared as it fits, albeit still with absurdity, into our linear paradigm. Zeder's zombies successfully reopen Pandora's box, challenging our very foundations and provoking our primal fears with true uncertainty and discomfort; nothing is answered because nothing can be answered; like the boundary of death itself, any answer is beyond reason and understanding.

Steven@WTD.
No comments:
Post a Comment